Grumpy Gamer

Ye Olde Grumpy Gamer Blog. Est. 2004

Jan 3, 2026

This one hits a little too close to home. Like Tim Cain, I am done with making other people rich off my IP. I enjoying making small games like Death By Scrolling and I’m going to keep making games and having fun.

You may like the games, you may not, but I’m making what I want. I’m not rich but I can pay for food and rent and make what I want.

People often ask about a Thimbleweed Park 2.

Thimbleweed Park cost around $1.1M to make. $600k came from Kickstarter backers and $500k came from private investors I found later. Kickstarter for digital games is all but dead. I could not raise the money to make Thimbleweed Park 2 on Kickstarter today. I couldn’t even raise the full amount back then.

I have spoken to publishers and they have been willing to fund Thimbleweed Park 2, but they get rich and I get very little and have to do most of the work.

I am done with that.

From now on I’m going to make the small games I want and have fun doing it.

I’ve been in the games industry for 40+ years. I think I’ve earned that.

P.S.

MicroProse is publishing Death by Scrolling, but unlike other publishers they offered an very fair deal. Also, unlike a game like Thimbleweed Park 2, there wasn’t a lot of upfront money and that probably helps.


Comments:

Cheeseness 4d ago
I am equally as glad you are able to pursue smaller projects that are more fulfilling as I am perpetually outraged at the industry at large's reluctance to support the people who do the work/let people own their own work.

Keep doing your thing!
Murray 4d ago
Hell yeah! 100% support for you on this, make what you want and be happy. Also sell it so you get money and can continue making things, we are here to buy it!

Good luck.
Lautaro 4d ago
That's great to hear Ron. Do what makes you feel good. At the end of the day that's all that matters.
The Rubber Chicken with a pulley in the middle 4d ago
What about licensing your Games engines ? And find a partner to create a label around that ? More babies
Thomas 4d ago
"I’m not rich but I can pay for food and rent and make what I want."

You made Humongous Entertainment and sold a gazillion copies of games (which now my children play).

Surely you're writing this on a mega yacht made of gold?
Ron Gilbert 4d ago
I wish. The company who bought HE was completely incompetent and I didn't make anything. It's a long and heartbreaking story. :-(
Maybe try something like Kickstarter again 4d ago
Maybe with your own platform or indiegogo or something and a longer timeframe and a way higher budget. You have the creds to make it happen. Only give out digital rewards. Make it most advantageous for you.
Kokos 4d ago
I remember it was said here that another MI will not happen and then boom - half life 3 confirmed.
Kelgrim 4d ago
With all the current consolidation in the entertainment industry and their alignments in the past year, it feels like almost everything is owned by a few not so nice people. As a customer, I also don't want to give them more money. Some of the money Disney got from MI is now invested in OpenAI. They are openly stealing every single painting of Tim and you and everyone else. I would love to get more sequels of the old stuff, but not like that. Thanks for not having me make the choice whether to buy MI7 from Disney or not.
Alex 4d ago
Do you already have plans or ideas for your next game? Like genre or story?
Steffen 4d ago
Projects could and should be approached much more cooperatively. Unfortunately, this approach is even more “communist-discredited” in the US than it is here in Europe. Yet it would often be the fairest way to approach projects.
Chris 4d ago
You’ve more than earned it. Enjoy life.
dam 4d ago
Not much to add... but I wanted to thank you for your work!
Thomas 4d ago
"... I didn't make anything. It's a long and heartbreaking story. :-("

Oof... I'm really sorry to hear that.

I can't find the whole story online. I think I can piece the basics of it together: HE was bought out with GT shares, and those shares quickly lost value. But I hope you'll share what happened one day.
Davide PeevishDave Barbieri 4d ago
It resonates deeply with me too, even though I don't have any very popular IP.
It took me many years to understand this—years wasted trying to force myself into predefined frameworks imposed by others.
You're just minding your own business, and at some point someone comes along. Someone you don't even particularly respect, to be honest.
And starts telling you they're "ahead" of you. And it hurts. So you start chasing them. You begin to believe that happiness is a finish line.

So you run, and you grind yourself into the ground, only to arrive exhausted at a place that turns out to be unsatisfying in one way or another.
Then you stop and think about it for a moment-not even that long, tbh-and you realize that happiness isn't a destination at all.
It's a balance. Something you have to nurture every day.
Life is the journey, not the goal. It's a pretty obvious idea when you think about it.
It's the time we choose to spend from an account whose total balance we don't even know.
Focusing solely on the objective-especially considering how long it takes to develop a game-means postponing happiness until tomorrow.
"What will I do when I've made millions?" But if the answer is, "I'm not very obsessed with money... I just want the peace of mind to pursue my passion, which is making videogames",
then it looks a short circuit to me.
Maybe it's better to turn down the volume on that background noise and remember why we do what we do.
Because the crazy thing is, you could have been working on it from the very beginning. Even on your own (which is a supercool thing about making videogames).
And when you do, you suddenly think... damn. You know what? Right now, I’m happy.
Matthias 4d ago
Sorry, I don't get your complaint that other people got rich from your ideas. You were an employee. You signed a contract. Like most of us, we don't get the direct revenue stream from our actions but a salary. That also gave you a safety net back then to try something new and not get immediately broken when it failed.

Also, what is the alternative? Monkey Island being insignificant, a financial flop, nobody playing the games. Then no rich investor would have profited, right? LucasFilm made you famous. You can now badge a sticker "a game by Ron Gilbert" on stuff. That is worth something. How many wage earners can do that on their future enterprises? Most of us are not even allowed to talk about what we achieved at work.
Radoslav Sharapanov 4d ago
It’s tempting to imagine the 🐐 would enjoy unlimited creative and financial freedom…
birenbergg 4d ago
But this time you don't have to build an engine from scratch. Besides, I'm sure you'll raise the money needed, no matter how dead or alive Kickstarter is.
Thomas 4d ago
Matthias, that makes sense for MM / MI, but I think you're way off when Humongous Entertainment is brought into it.

- HE had two founders, one of them was Ron.
- HE was super successful and sold millions of copies.
- HE was sold to another company for 76 million USD.

So the fact that Ron didn't get anything out of HE is quite outrageous and sad.
Ron Gilbert 3d ago
I think you're missing the point. What's happened has happened, but I won't do it again. Employers take advantage of employees, publishers take advantage of devs, friends take advantage of friends and that's sad. But I'm done. From now on I make games for me and the enjoyment of doing it.
Helmut 3d ago
I wish you the best and will continue to stop by every now and again to see what you have done. This is a worrying sign of the state of this industry and i can’t help but think of the independent artists you have been working with in the past..
Big Red Button 3d ago
It makes sense.
Small games may be a niche and you carry the entrepreneurial risk, but at least you are free in your decisions and get the harvest.
Also, in terms of gaming fun from the consumer's perspective, small games often do not need to hide from successful AAA titles.
As long as you can pay your bills, a lot of employed game designers may envy you.

In my opinion, TWP still would have become a great game even if you had not reached all of the goals on Kickstarter.
Kassandra 3d ago
So, will there be TP2 or another adventure?
Robbie 3d ago
I think what Ron is saying is no unless there is a way to get the money without someone else taking it all.
Chigley 3d ago
I feel very much the same way. Made lots of people wealthy over the years and now, mostly retired, find myself just wanting to make small games with people I like. Making games with friends is a noble idea. My problem is most of my friends are still having to work their day jobs, and don't have the time or energy to make spare time stuff. Plus, we're all kind of worn out and just a little bit jaded. The harsh realities, with thousands of games being pumped out on Steam, is kind of soul destroying as far as getting people to play the stuff you make. Making games for the love of it is beyond the scope of most people's financial realities too. Oh well. Any artists out there want to make a game with me? :D
Thanius 3d ago
I'd love to see a scaled down Rogue/NetHack inspired adventure with a rich story and humorous script.
Jimmy 3d ago
I'd love to get a short Ron Gilbert adventure game that was bare-bones, crammed with jokes, and simple EGA block-color graphics and simple sprites, like King's Quest 1 or Space Quest 1.
Just the essentials, strip it all back down.
No voices or fancy animation, just interesting locations, jokes, and fun puzzles.
Fast turnaround. Would allow for innovation and rapid implementation of ideas within a simple, no-fuss framework.
Johnny Walker 3d ago
"It's a long and heartbreaking story. :-("

Oh no! :( I think everyone secretly assumed you were financially independent after Humongous. If you could bear the pain, I'm sure a lot of us would love to hear more about your post-LEC days. (Obviously the internet has heard the sad story of Shelley being convicted -- or part of it, at least.)

Life is full of ups and downs. I'm glad you're in a place where you can pursue the projects you want, though!
El Barto 3d ago
Focusing on the personal enjoyment makes sense to me. I thought Delores: A Thimbleweed Park Mini-Adventure was created partly for the the enjoyment of doing it. It certainly makes me miss the good old halcyon days of the pandemic.
weirdwiz 3d ago
ron, can’t wait to see the small games that you made for yourself! this is a pretty bold decision and align with the artistry that you add in your projects. I’m pretty sure that they’ll be awesome
Robbie 3d ago
We already have one. It's called Death by Scrolling. It's a lot of fun, but probably not for pure adventure fans.
Patches P 1d ago
Big supporter here. Been playing for 30+ years and there are very few things that I can say that I've been doing for so long. There's a reason I keep following and checking in with your blog and mojo. I am excited for whatever is next. Keep up the great work.
Brian G 1d ago
I think that if you're not enjoying what you're making, then there's no point. As much as I would love to play Thimbleweed Park 2, I wouldn't want to play a game that you weren't happy about making in the first place.

Perhaps sometime in the future, the situation will change and you'll have the chance to make a TWP2 in a way that makes it a happy experience and we will all be the better for it. But maybe not, and that's obviously ok.
Colin 1d ago
Nothing but love and respect. All the best for your current and future projects. Love playing Death by Scrolling, will replay TWP soon, am playing MI2 with my kids right now, once we‘re done with that we will play Return to Monkey Island again.
BrushGuy 1d ago
Thank you for your Monkey Island!
The Dude 9h ago
Hi Ron,

If you are still interested in detective stories, take a look at the old movie Balkan Spy ( youtu.be/XQmkwZk_d_E?si=UpBN-u7my1i_qAvJ ). It has been declared cultural heritage of great importance in Serbia. You can watch it in two ways: as a tragic drama or as a hilarious comedy.

Kind regards and happy holidays.

P.S. The people who made this film also ended up empty-handed, even though the movie is one of the best in the region.

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