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Posted by tburke on Oct 7, 2007 twenty five past ten pm

More than that, such games wouldn't be very fun.  They'd be movies, with the downside that you'd have to get up and click periodically to advance them.

Which is where the objection really comes from.  To truly honor the writing in video games requires that you appreciate the medium.  That starts when you appreciate interactivity, and with it non-linearity.  The mark of truly great writing will always be that it gracefully handles whatever order of events the user chooses.

I suppose it's a start, though.  Hopefully they'll at least allow multiple scripts to be submitted, as many games allow multiple mutually-exclusive paths (in particular, I'm thinking of Indiana Jones and the Fate of Atlantis).  Then later, when a game comes along that would need hundreds of scripts to be properly judged, they'll realize they need to rework things.

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