Game Developers Conference

Mar 6, 2007 twenty five past two pm


The Game Developers Conference is this week.  For those of you who don't know what this is, it's where game developers from all over the world get together and put on poofy wigs and in secret society-like meetings orchestrate and manipulate the next few years worth of games as we tighten our control over unimaginable world power.  You think I'm kidding.  Needless to say, I won't be playing much WoW this week.

Other people's comments:

Posted by Roabbracca on Mar 6, 2007 ten past three pm

It does not involves a pool, bunny girls and bathrobes?

Posted by Grumpy Programmer on Mar 6, 2007 quarter past three pm

You're invited or you'll break in by the glass roof?

Posted by gnome on Mar 6, 2007 ten to four pm

No WoW? That's terrible...

Posted by Vincent Hamm on Mar 6, 2007 five past four pm

"it's where game developers from all over the world get together"

Wrong, I'm not going...
Maybe next year ?

Posted by Rodi on Mar 6, 2007 quarter past four pm

Say hi to Louis XIV for me.

Posted by Ron Gilbert on Mar 6, 2007 twenty past four pm

We re-animate his body every year for advice on racing games.

Posted by FoDooG on Mar 6, 2007 half past four pm

So, when you're there, keep an eye for some German guys from an German Game-magazine... equipped with an Ipod+mic to record interviews... oppertunity knocks... well,... probably not.

If Boris (Schneider) will be there, I can't tell. (and if you still know him, teh)

Posted by alex on Mar 6, 2007 twenty to seven pm

i hope i get to meet you there then :)  i'll keep my eyes peeled.

Posted by Bashar Abdullah on Mar 6, 2007 half past ten pm

Will you tell us the secret of monkey island there?

Posted by Kroms on Mar 7, 2007 twenty to two am

Ron Gilbert wrote:

Needless to say, I won't be playing much WoW this week

I was hoping you'd say: "I hope I'll get some sort of green light on my risky new video game."

And if it doesn't work-out, for the love of God do something publishers actually like, sell, get money, do the risky project.

Posted by Kroms on Mar 7, 2007 twenty to two am

Except I think you're an atheist now, so do it for the love of anything else you like.

Didn't mean to double-post, thought I'd correct the statement.

Posted by Bashar Abdullah on Mar 7, 2007 quarter to six am

You and you're double posting habit :)

Posted by Kroms on Mar 7, 2007 quarter past eleven am

There should be a federal law for "edit" buttons.

Posted by Priminister on Mar 13, 2007 twenty five past one pm

I apreciate your designer vision... You know how to make good games, and MI is there just to prove that...

So, you could do a relly good comercial game, in your hands, it could even become more artistic... So, wy not? Make it, get money, and start your risky project.

Posted by . on Mar 14, 2007 twenty past eight am

Perhaps you could just say something meaningful the first time.

But, then, I've read other comments from you so that's probably out of the question.

Posted by priminister on Mar 14, 2007 five to three pm

Yeah, this guy sucks

Posted by AxL on Mar 7, 2007 quarter to seven am

I can only hope that all the assistants will have already read THE GAMER'S MANIFESTO:

http://www.pointlesswasteoftime.com/games/manifesto.html

Posted by Jacob Brodersen on Mar 8, 2007 five past two am

So Ron, what do you think about LittleBigAdventure? Does seem very interesting in my opinion :)

Posted by Jacob Brodersen on Mar 8, 2007 twenty past two am

do'h... i mean LittleBigPlanet ofcause :P

Posted by Rodi on Mar 8, 2007 ten past eleven am

It's no shame. We're all waiting for LBA3. We're all brothers here.

Posted by Whup on Mar 8, 2007 twenty five past two pm

Now there is a great game I'd forgotten all about!

The sequel had a pretty capable game engine to go with it too - Twinsen's car handled better than most driving games at the time...

Posted by Vincent Hamm on Mar 8, 2007 ten to three pm

Heh, LBA3 the stellar entity...
Maybe someday. I'm rather well placed to know that ;)

Posted by Whup on Mar 8, 2007 twenty past seven pm

It'd be nice to see anything from the likes of Adeline again...

Posted by evden eve nakliyat on Mar 8, 2007 ten to noon

very nice picture
very funny
thankss...

Posted by Philo-sophos on Mar 8, 2007 nine pm

Wig-guy!?

That picture, sir, is the greatest polymath (and metaphysician) of the past 1000 years! Gottfried Leibniz!

Co-discoverer of Calculus?

Bane of Spinoza?

...Anybody?

sigh

Posted by Misha on Mar 8, 2007 twenty past nine pm

It seems like Mr. Spector stole more than a line for today's speech at GDC from your blog, Mr. Gilbert!

Posted by Edmundo on Mar 9, 2007 five past ten pm

Dude, I was there! I didn't see you! :(

However, I did meet the former LucasArts gang including Dave Grossman, Hal Barwood, Noah Falstein, Tim Schafer, and Peter McConnell...

Posted by Anders Vind Ebbesen on Mar 11, 2007 half past three pm

Hmmm, GDC... That's where Spore developer Chris Hecker decided to call Wii as piece of sh*t, because it somehow limited his almighty creativity due to slow GPU, slow GPU, slow everything. Well, he started backpedaling faster than you can say "firing notice", after the story took off on the net.

His comments are quite funny, considering how creative developers were back in the day on Amstrad, C64 and Amiga, that didn't have much power compared to Wii.

His comments becomes outright hilarious, when one look at the creativity/ideas in games for the Wii because of the motion-sensor. Compare this to XBox 360 or PS3, where we only see run-of-the-mill "gangsta games", with higher resolution than last year. Yay.

Posted by Jeff on Mar 12, 2007 quarter past five pm

That's what makes GDC great.  Everyone once in awhile, we still get some idiot shooting off his mouth, convinced he's "showing the man" what the truth is.

Back in your cube, Chris.

Posted by effyocowch on May 20, 2007 twenty five past nine am

YAYAYA I WANT MONKEY ISLAND 6


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